Kallarai
Kallarai (KAL-uh-rye), the City of the Vigil
The city is also called simply Vigil in unofficial or less scholarly speech. This long-lost city of the Orani was divided into seven districts, and the explorers now constructing homes in the ruins have occupied only two of those areas.
The Seven Districts
The Hospitable District - for foreign visitors who didn't have close friends or family in another District
The Dawn District - easternmost edge of the city; held mainly alchemists, scribes, and paper-making (because, frankly, no one wants to be downwind of paper-makers or alchemists).
The Dusk District - westernmost edge of the city; held taverns, theaters, and entertainers of many kinds.
The Market District - near the Dawn District; held merchants and workers.
The Kyr District - atop a steep hill; the center of city government was here, because the city was all but unassailable from the north.
Spearpoint - rarely called Spearpoint District, becauseā¦ city names are idiosyncratic like that. Originally held the southern gate, soldiers, barracks, and training grounds, but has become the entry point into the city and, thus, where visitors and merchants have settled.
The Seventh District - central/western part of the city; most populous residential district. The northern area, closest to the Citadel entrance, has a well guarded outpost for adventurers and other visitors.
Those leading the exploration of Kallarai have taken up residence in the Seventh District, nearest the Citadel entrance. Other visitors, including suppliers, clerks, and administrators, dwell in the adjoining Spearpoint.
Other Districts are dangerous to explore, both because they're crumbling and because strange, dark things lurk in them. All of the Districts are overgrown with trees and other plant life to some degree; some of that flora is not satisfied to feed on sun, soil, and water.