Citadel LARP Rules

These pages cover the rules that govern Citadel LARP, both In-Play and Out-of-Play.

If you are new to LARPing, or just new to Citadel, we recommend you check out the New Player Resources section first for frequently asked questions.

  • Policies - The Out-of-Play rules that all participants are required to follow.

  • General & Combat - General rules for how the game works and the rules for boffer combat.

  • Wounds, Healing, & Death - Explanation of Hit Locations, Wounds, how a character can be healed, and character Death.

  • Game Effects - Out-of-Play explanation of how taglines, effect delivery, and Sources work, and a list of all possible game effects for Citadel.

  • General Skills - List and description of General Skills that can be purchased with XP for a character.

  • Combat Skills - List and description of Combat Skills that can be purchased with XP for a character.

  • Trade Skills - List and description of Trade Skills that can be purchased with XP for a character.

  • Magic Skills - List and description of Magic Skills that can be purchased with XP for a character.

  • Props & Gear Guidelines - Out-of-play information about the rules for allowable weapons, armor, shields, and other props.

  • Printable Rulebook