Citadel LARP Rules

These pages cover the rules that govern Citadel LARP, both In-Play and Out-of-Play.

If you are new to LARPing, or just new to Citadel, we recommend you check out the New Player Resources section first for frequently asked questions.

  • Character Creation - A guide to help you create a player character to play at Citadel events.

  • Policies - The Out-of-Play rules that all participants are required to follow.

  • General & Combat - General rules for how the game works and the rules for boffer combat.

  • Wounds, Healing, & Death - Explanation of Hit Locations, Wounds, how a character can be healed, and character Death.

  • Game Effects - Out-of-Play explanation of how taglines, effect delivery, and Sources work, and a list of all possible game effects for Citadel.

  • Soul Bonds & Heritages - Information about Soul Bonds and Heritages that can be purchased with XP for a character.

  • General Skills - Information about General Skills that can be purchased with XP for a character.

  • Combat Skills - Information about Combat Skills that can be purchased with XP for a character.

  • Artificing & Arcanatech - Information about the Trade Skill Artificing and the magical skill Arcanatech that can be purchased with XP for a character.

  • Inscription & Sigilcraft - Information about the Trade Skill Inscription and the magical skill Sigilcraft that can be purchased with XP for a character.

  • Physicker Studies & Alchemy - Information about the Trade Skill Physicker Studies and the magical skill Alchemy that can be purchased with XP for a character.

  • General Magic Skills - Information about the General Magic Skills that can be purchased with XP for a character.

  • Channeling - Information about the Magical Skill Channeling that can be purchased with XP for a character.

  • Wizardry - Information about the Magical Skill Wizardry that can be purchased with XP for a character.

  • Props & Gear Guidelines - Out-of-play information about the rules for allowable weapons, armor, shields, and other props.

  • Rulebook Links - Links to non-website versions of the rules.